Choose a Game
Navigation
Latest Setups
Site Statistics


If you like this setup, vote for it by clicking the thumbs up icon below.

More information on the Setup Voting system can be found in the FAQ.
Vote for Setup 8587    New Setup for Ford GT      
Setup ID
Tuner
Make
Car
Model Year
Track
Votes
Views
Horsepower
Best Lap
Date Entered
Last Modified
8587
2005
Road Setup
6
8217
867
 
01/18/2011 6:06 PM
01/18/2011 6:11 PM  
Muffler Racing Suspension Racing
Racing Chip Sports Transmission Full Customize
NA Tune Stage 3 Clutch Triple Plate
Front Tires R4 - Soft Flywheel Racing
Rear Tires R4 - Soft Carbon Driveshaft None
Nitrous None GT Auto - Wing Equipped
Turbine Kit None Limited Slip Full Customize
Intercooler None AYC None
Supercharger None VCD None
Brakes Racing Weight Reduction Stage 3
Brake Controller Equipped Increase Rigidity Equipped
Setup Item Front Rear Setup Item Front Rear
Spring Rate 12.6 12.0 Stabilizers 1 6
Ride Height 30 30 Brake Balance 6 6
Shock Absorbers Downforce 0 40
Shock Bound 5 6 LSD Init. Torque
Shock Rebound 3 8 LSD Acceleration
Camber Angle 3.0 1.0 LSD Deceleration
Toe Angle 0 0 Nitrous
1st 2nd 3rd 4th 5th 6th Final Auto Set
 
ASM
Oversteer
ASM
Understeer
TCS Ballast
Balance
Ballast
Weight
AYC VCD
 
This is a GT5 setup for the Ford GT'06.
(Ignore the settings in the default template above)

I've found the fault to the Ford GT '06 on GT5.
Yes, I said fault.
I would say this will fix the Ford GT '05 in GT5 as well. Maybe even the race spec Ford GTs. No amount of suspension or LSD tuning would have fixed the understeer (push) on mid corner acceleration, unless the fault was fixed first.

[b]This is a GTVault exclusive !![/b]
Posted here first. But there is no proper place for me to place the Ford GT '06 settings :(

First clue, as we all know, understeering in mid corner acceleration.
Second clue, no wheel lockups during hard braking.
Third clue, no change to understeering even if springs were at 5.0 front and 18.0 back, or reversed.
Fourth clue, no apparent change in handling When dampers and Anti Roll Bars were set at extremes.

Something is afoot here, I thought, and it smells like Electronic Assist !!!
And there you have it. What is the first thing I keep preaching about ASM? Turn it off !
However, PD have arsed it the wrong way around for the Ford GT'06.
For the Ford GT06, you WANT to turn ASM ON !!!!
Now the car starts behaving like electronic assist is off.
We start to get lock ups under hard braking, the car reacts to tuning changes, and most importantly, it now accelerates out of mid corners.

So any other setup you see that asks you to turn ASM off on a Ford GT'06, you will know to steer clear off straight away.

Without further ado, here is my Ford GT'06 setup.

Max Power: 876HP/6900rpm
Max Torque: 750ft-lb/4900rpm
Weight: 1203kg

Body/Chassis:
- Weight Reduction: Stage 3
- Window Weight Reduction
- Carbon Hood
- Chassis Reinforcement
- Aerodynamic Adjustment: 0/40 (Add Rear Spoiler)

Engine:
- ECU Tuning
- Stage 3

Intake:
- Sports Intake Manifold
- Racing Air Filter

Exhaust:
- Sports Exhaust Manifold
- Catalytic Converter: Sports
- Titanium Racing Exhaust

Turbo Kits:
- Supercharger

Transmission:
- Top Speed: 236mph or 380kph

Drivetrain:
- Clutch: Twin-Plate
- Flywheel: Semi-Racing
- Adjustable LSD
-- Initial Torque: 5
-- Accel Sensitivity: 5
-- Braking Sensitivity: 35

Suspension:
- Ride Adjustment: -5/-5
- Spring Rate: 12.6/12.0
- Dampers (Extension): 3/8
- Dampers (Compression): 5/6
- Anti-Roll Bars: 1/6
- Camber Angle (-): 3.0/1.0
- Toe Angle: +0.20/0.00

Brakes:
- Brake Balance: 6/6

Racing Soft tires are required to tame this car with 867bhp.
If you have a car with less HP, this setup would work even better.

ASM ON !!! (<-- very important! If you change nothing else, change this).
TCS 1
ABS 1

PSN:
Joined: 11/14/2002
Last on: 06/17/2011
Setups: 0
Posts: 2
ur Setups
Posted 01/18/2011 9:08 PM Post a reply Quote this post View Takumi_Style's info
Hey Fumes, wts up. ive followed ur setups since GT3 to GT5. have to say awesome. if were talking about the ford GT from the new car dealership. ive used ur old Ford GT setup and it was perfect. ive tried this setup but ASM and TCS off and ive also dropped the HP a bit lower depending on the track. but its a good setup. i hope to see more GT5 tunes from u even tho this site doesnt have any GT5 car setups.

PSN:
Joined: 11/22/2001
Last on: 10/16/2016
Setups: 267
Posts: 1460
Posted 01/18/2011 9:32 PM Post a reply Quote this post View Fumes's info
Thanks Takumi.

Have you tried it with ASM on ?
I know its not something I usually condone. But PD have really made a mistake with the Ford GT (yes, the new one from the dealership), and have programmed the ASM on this car reversed. If you set ASM to off in the Driving Options, it turns ASM on. And when you set ASM on in Driving Options, it actually turns it off.

Please try it.

PSN:
Joined: 11/14/2002
Last on: 06/17/2011
Setups: 0
Posts: 2
Posted 01/18/2011 9:38 PM Post a reply Quote this post View Takumi_Style's info
ive tried it with asm, but i like to be a bit loose coming out from the corners.

what i hate in gt5 is that some cars nose dive which causes the rear to loose traction and spin out if ur hard braking while turning. some cars are like the lambo and etc.

as for some of ur other setups. ive used ur DB9 coupe setup for most heavy FR cars such as the maserati coupe and the jaguar. they work perfect!

i am going to add u on PSN, i hope u dont mind. my PSN is YoMushi

PSN:
Joined: 11/22/2001
Last on: 10/16/2016
Setups: 267
Posts: 1460
Posted 01/18/2011 9:41 PM Post a reply Quote this post View Fumes's info
Takumi_Style wrote:
ive tried it with asm, but i like to be a bit loose coming out from the corners.


Ok, if you like it that way.
I can't see how the car will be loose with the ASM bug. But if it feels right for you, then use it. Smile

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Posted 01/18/2011 9:59 PM Post a reply Quote this post View StigsTibecuadorianco's info
Gah, this would have been useful to know when I did the bonus race just yesterday! Although with ASM off I was only able to get wheelspin and slide under heavy acceleration (1st gear) on the exit to a corner, after it wouldn't do much turning before that. Maybe the race will be easier, and I can get my 1,000,000 credits...
Great job on cracking this one Fumes!
StigsTC
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN:
Joined: 11/22/2001
Last on: 10/16/2016
Setups: 267
Posts: 1460
Posted 01/18/2011 10:21 PM Post a reply Quote this post View Fumes's info
Thanks STC.

The problem with ASM, is that it's trying to correct bad driving and handling of the car.
So you THINK you are still going fast, you THINK the car is still handling all right, but you understeer.
Many setups for the GT have tried to correct the understeer with more rear brake bias.
The reason you are not spinning out everytime you brake hard is because ASM is on !! And ASM is correcting the cars handling ... silently in the background ... because you thought ASM was off.

It took me a few hours, to realise. I kept checking Driving Options to make sure ASM was off in the menu, and it was. Little did I realise it was a BUG !!@@@#!

Then it dawned on me last night. Flipped ASM on and suddenly all my tuning changes started to make a noticeable change to the car's handling. Suddenly, I could accelerate out of the corners without understeering.

My laptimes on Trial mountain went from 1:26s to 1:23s.
But more importantly, any change to the GT's settings now actually translate to a noticeable change on the car. Prior to discovering the ASM bug, any change had minimal impact, because ASM was doing it's job too well.

I feel I can retire now.
But alas, I hear people complaining about the Lotus Elise 111R.
Brake + Turn = OVERSTEEERRRR.

I have a fix for that.
In order to fix it you need to under stand the physics of weight transfer.

So that will be my next car.

Stratatone is lucky enough to be the first to receive my Elise 111R tune, because he gifted the car to me. Thanks Stratatone.

PSN:
Joined: 09/17/2006
Last on: 03/10/2011
Setups: 49
Posts: 12
Posted 01/22/2011 2:21 AM Post a reply Quote this post View versaguy's info
Great set-up Fumes - thanks .......... kudos for starting to post GT5 set-ups! Your GT4 set-ups were a constant source of help and guidance for my years long obsession with 4, so I hope you keep doing set-ups for 5.

Whilst I support and understand Kerr's decision, I do think it would be great if a simple template for 5 could be done to allow us less talented tuners to get help and inspiration.

PSN: MastrGT
Joined: 01/22/2004
Last on: 04/03/2015
Setups: 6
Posts: 123
Updated 01/22/2011 7:23 PM Post a reply Quote this post View MasterGT's info
I'm trying to make some sense of this, so I may be way off with some of my observations, but here goes.

I just did a bunch of sessions with a default '06 and only changed ASM to off or on.

After about 20 laps at Deep Forest (anti-clockwise) with ASM OFF, I got a 1:22.913, then I put in 25 laps with ASM ON and got a 1:22.847. Not a significant difference to draw any conclusions, however there were handling differences. Later, I went back again and got a 1:22.160 with ASM OFF and I then struggled to do well with ASM ON.

With the setting set to ON, I noticed the front wheels would skid easier, such as when turning right while exiting the first bridge / tunnel, so it was either understeer or locking up - probably both. Either way, this never happened when ASM was turned OFF. (1 check for reversal)

However, exiting the last left-hander and climbing the short hill, acceleration seemed to be better with ASM turned OFF. (1 check for being right) However, consider the following info, too.

I used the start-finish line to measure speed and the affect of exiting a corner better with ASM on or off, but the results were inconclusive, since the cross-over speed was nearly identical, somewhere around 143 with ASM OFF and 142ish with it ON. The difference would more than likely be the result of my inconsistency exiting the corner while struggling to handle the car more than just a setting.

With ASM turned ON, I struggled more, in general, and the car exhibited more power-oversteer. (1 more check for reversal).

My conclusion, based solely on my experience here and observation, is that some of ASM may work right and some of it may not. However, I am not necessarily the right person to determine whether this is true or not.

Also, as an amateur programmer, I find it difficult to believe that they would program the code in such as way that one car could be set up differently than all of the others. They would have to add some sort of conditional statement for the '06, such as IF car#481 THEN make-mistake.

I am seeing ASM inconsistencies, yes, but a general reversal of all ASM effects doesn't seem to fit what I see happening.
Cheers,

MasterGT

PSN:
Joined: 11/22/2001
Last on: 10/16/2016
Setups: 267
Posts: 1460
Updated 01/23/2011 5:56 PM Post a reply Quote this post View Fumes's info
MasterGT wrote:
I'm trying to make some sense of this, so I may be way off with some of my observations, but here goes.

I just did a bunch of sessions with a default '06 and only changed ASM to off or on.

After about 20 laps at Deep Forest (anti-clockwise) with ASM OFF, I got a 1:22.913, then I put in 25 laps with ASM ON and got a 1:22.847. Not a significant difference to draw any conclusions, however there were handling differences. Later, I went back again and got a 1:22.160 with ASM OFF and I then struggled to do well with ASM ON.

With the setting set to ON, I noticed the front wheels would skid easier, such as when turning right while exiting the first bridge / tunnel, so it was either understeer or locking up - probably both. Either way, this never happened when ASM was turned OFF. (1 check for reversal)


Quite right. The presence of skidding when you push the car would indicate REAL ASM is off (even when the menu says on).

MasterGT wrote:

However, exiting the last left-hander and climbing the short hill, acceleration seemed to be better with ASM turned OFF. (1 check for being right) However, consider the following info, too.


But with ASM off in the menu ... you have electronic assist to aid traction, this might result in you getting better acceleration out of the last corner. ASM is a weird electronic assist. Remember what it's supposed to do. It's supposed to assist in removing the instabilities of the car and driver to produce a better handling car. Better handling in most situations might result in faster speeds. But in most situations it also takes over control of the car and produces results like understeer when you are trying to push hard in a corner.

That's why it's difficult convincing some people.
Some think the car is fast and handles all right with a slight understeer. The understeer is explained away as a cause of a heavy MR car.

But turn ASM off (ie, menu is ASM = on), and the car oversteers, locks brakes at a setting of only 5. Now it behaves like a car with no assists. Now the real tuning can begin.

MasterGT wrote:
I used the start-finish line to measure speed and the affect of exiting a corner better with ASM on or off, but the results were inconclusive, since the cross-over speed was nearly identical, somewhere around 143 with ASM OFF and 142ish with it ON. The difference would more than likely be the result of my inconsistency exiting the corner while struggling to handle the car more than just a setting.

With ASM turned ON, I struggled more, in general, and the car exhibited more power-oversteer. (1 more check for reversal).

My conclusion, based solely on my experience here and observation, is that some of ASM may work right and some of it may not. However, I am not necessarily the right person to determine whether this is true or not.

Also, as an amateur programmer, I find it difficult to believe that they would program the code in such as way that one car could be set up differently than all of the others. They would have to add some sort of conditional statement for the '06, such as IF car#481 THEN make-mistake.

I am seeing ASM inconsistencies, yes, but a general reversal of all ASM effects doesn't seem to fit what I see happening.


It's not easy proving this to everyone. But whatever it is, I know it is broken.

PSN: MastrGT
Joined: 01/22/2004
Last on: 04/03/2015
Setups: 6
Posts: 123
Updated 01/23/2011 6:13 PM Post a reply Quote this post View MasterGT's info
I have not checked any others yet, but is there any evidence to show other cars exhibit the same problem or is it just this one car?

You also hinted that the GT4 cars may handle the way they do because of this problem, so why would just this family of cars be like this in GT?
Cheers,

MasterGT

PSN:
Joined: 11/22/2001
Last on: 10/16/2016
Setups: 267
Posts: 1460
Posted 01/23/2011 6:15 PM Post a reply Quote this post View Fumes's info
MasterGT wrote:
I have not checked any others yet, but is there any evidence to show other cars exhibit the same problem or is it just this one car?


Only the Ford GT varieties.
That's the Ford GT '05, and Ford GT '06.
The race spec versions might be the same, but I have not purchased or won one yet to confirm.

Every other car that I have started tuning behaves properly when ASM if turned off.
But that is just a small percentage in the 1000+ plus cars available.

PSN: stevea1975
Joined: 11/24/2010
Last on: 04/25/2013
Setups: 0
Posts: 3
GT fixed indeed.
Updated 01/24/2011 5:40 PM Post a reply Quote this post View stevea_1975's info
Wow! What a difference the ASM has made in the way this car handles. Hardly surprising that is was Fumes who discovered this. I am using my SixAxis controller since I have no room for my wheel, and this setup works quite well at Laguna Seca. I do not have the super charger installed, but aside from that, everything else is the same. Thanks, Fumes!

PSN: MastrGT
Joined: 01/22/2004
Last on: 04/03/2015
Setups: 6
Posts: 123
Posted 02/02/2011 3:03 AM Post a reply Quote this post View MasterGT's info
I'll see if someone can gift a race modified version to me, then I can gift it to you, too.
Cheers,

MasterGT

PSN: stevea1975
Joined: 11/24/2010
Last on: 04/25/2013
Setups: 0
Posts: 3
GT Le Mans Spec II
Posted 02/03/2011 9:56 PM Post a reply Quote this post View stevea_1975's info
I won a GT Le Mans Spec II. If either of you 2 (Fumes, MasterGT) are interested, add me on PSN and I will send it to you for testing. My PSN ID is stevea1975

PSN: MastrGT
Joined: 01/22/2004
Last on: 04/03/2015
Setups: 6
Posts: 123
Posted 02/03/2011 10:41 PM Post a reply Quote this post View MasterGT's info
There are two Spec IIs and I think I have access to both, but I am not certain about the non-Spec II yet, or the GT40 (just in case).
Cheers,

MasterGT

PSN: DhamR
Joined: 07/02/2005
Last on: 10/24/2011
Setups: 16
Posts: 91
Posted 02/07/2011 7:51 AM Post a reply Quote this post View ham's info
Dare I suggest that the reason that MasterGT is seeing less issues is because he's using a default car? With "low" power and a poor set-up the ASM is only likely to correct genuine handling errors, whereas with a well balanced set-up and much more power, the driver will have a smooth drive and will be restricted by the ASM when he puts the power down on the exit of the corner.

Try tuning your car MasterGT and have another go.
Optimist: glass is half full
Pessimist: glass is half empty
Realist asks why they used such a big glass.
Member Login
Currently Online
GT Links
Auto Links