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PSN: gtvault-com
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What do YOU want out of GT5?
Posted 12/24/2005 10:52 AM Post a reply Quote this post View Kerr's info
Competition breeds innovation. Short of Forza on XBox, Sony and Polyphony Digital haven't seen any viable competitors in the console based racing sim genre. As a result, we players are suffering from a dearth of new ideas and creativity. Before the fanboys get their panties in a bunch, understand that I have personally devoted thousands of hours to build a unique community around the GT series. I have a lot of respect for the development team and what they've done in general. I never would have started this venture otherwise.

It's been around 9 months since the release of GT4, and I've had some time to reallly think about the game series in general, it's legacy and it's direction. The release of Gran Turismo 5 is some time off, but I guarantee the major development decisions have already been made. Personally, I've been less than ecstatic about GT4. The general formula of the GT series has not changed since the first release on the PS1, and I've had numerous discussions with longtime players who feel the same way. To me, GT4 is just a more polished rendition of the original game I played in 1998. Sure, there are more cars, more tracks, more races... it seems there's more of everything except creativity. The developers have taken the same narrow gameplay path with each successive release. I wonder if anything other than graphics, tracks, cars and the physics engine will set GT5 apart from it's predecessors? Judging by past releases, this may very well not be the case.

For both the long-time and new players, I ask of you: "What do you want out of GT5?" I'm not going to influence the direction of this by making my specific thoughts known in this post. I'm more interested in what you guys have to say.
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Posted 12/24/2005 12:30 PM Post a reply Quote this post View zeratul's info
What I would like to see for GT5 is a game with the gameplay of GT3, the physics engine of GT4 (or better) and a full startgrid 15 to 35 cars.

With GT3 like gameplay I mean more races in the 10 to 20 laps range, as I feel that GT4 has either to short or to long races.

Greetz Zeratul.
Fast is on the edge of control.


GT4 at 99.4% guess where I'm stuck at?

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Posted 12/24/2005 1:04 PM Post a reply Quote this post View CWood's info
Man, this is going to turn into a huge can of worms...

Gameplay:

- AI (FOR THE LOVE OF GOD!)
- Car damage (if not visual, then at least mechanical- Sega GT 2002 pulled this off well)
- Better tire physics (this just seems off to me)
- Tires that have a more realistic life expectancy (Kimi went 78 laps at Monaco on one set of tires- we can only go 7)
- Track conditions independant of the track (for example, wet conditions can be applied to any track)
- Progression of time, especially if they do more 24 Hour endurance races
- On a related note, real-time weather would be great!
- Menus that aren't a pain in the ass to navigate (so if we press up, the cursor moves up)
- Get rid of the mileage BS (I'd like to drive my prize cars, thank you!)
- If that doesn't happen, give us an "engine rebuild" option to reset the mileage back to 0
- Ditch the damn oil change/car wash (they're stupid and waste time, especially we can't perform any other "real-world" preventative maintenance)
- No more used car lots, please and thank you
- Better dirt/snow/ice physics
- A-Spec points are a good idea, but should be based on the fastest AI car, not an average of the whole field- and while I'm on the subject, how about telling us how many points we'll get before we start the race

Contents:

- A wider selection of cars, not a larger one (300 or so would be fine by me, as long as there aren't 180 Skylines)
- A diesel Ford Escort, and a diesel VW Rabbit to race against
- Real-world numbers for the tuneables, not just "1-10" or whatever
- Allow us to tune the engine, too (I'd love to shave some power off from a few cars)
- More real-world tracks
- Less "near-clone" tracks- we only need one or two Fujis, not four.
- More dirt and snow courses, and how about some point-to-points?

I'm going to stop now, since I had a four-page list of improvements for GT3, and GT4's would be about 3 times that long. I was hoping Forza and Enthusia could put the fear of obsolescence into Polyphony's black heart, but I think they're too busy laughing.

On a much happier note, happy holidays, everyone!

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Posted 12/24/2005 1:33 PM Post a reply Quote this post View Kerr's info
The can of worms was my intent. Big Grin
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Updated 12/24/2005 4:53 PM Post a reply Quote this post View hal2000's info
Hey folks, just a few quick thoughts here. I agree with CWood on the following suggestions (I just added some thoughts to CWoods' ideas):

- AI: More competitive races. In other words, the cars that start in front you don't finish in the same order. The races are like the "Mission Tests", all you do is pass the field. In some races the car that starts 2nd passes the car that started 1st, but for the most part, it seems as if we are only trying to get past the field in its original order.
- Car damage: As long as it can be repaired and it can be temporarily repaired or fixed in the middle of series events or endurance races during a pit stop.
- Track conditions independent of the track (for example, wet conditions can be applied to any track)
- On a related note, real-time weather would be great!
- give us an "engine rebuild" option to reset the mileage back to 0. Also to be able to restore the original horsepower rating you lose from driving a car for a few thousand miles (and in some cases like the Saleen S7, 700 some miles...ridiculous).
- Oil change: I would like to be able to do this during a pit stop in the middle of a series or race.
- A wider selection of cars, not a larger one (300 or so would be fine by me, as long as there aren't 180 Skylines) How about 180 Mustangs, or Camaros, or Thunderbirds, or whatever... point being, muscle cars started in the United States when Honda was making little matchbox cars with lawnmower wheels. It's hard not to notice the Japanese car bias. But, Polyphony Digital is a Japanese company, I guess they can be bias. I would like to see more American muscle. More model years and makes. And while I'm on this subject, it just gripes me that a 400 hp American car feels like a slug while a 400 hp Japanese car feels like a rocket.

I would also like to agree with Zeratul on his suggestions:

-a full startgrid 15 to 35 cars. Put some cars on the track and don't let them finish in the same order they started in. Let some poor slob in the back actually come in 2nd place... I'm still going to win.

-With GT3 like gameplay I mean more races in the 10 to 20 laps range, as I feel that GT4 has either to short or to long races.

Good job CWood and Zeratul on some great ideas. hal2000
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Posted 12/24/2005 2:55 PM Post a reply Quote this post View Scuzzy's info
Basically I agree with Cwood & hal2000 except a few things:
the mileage thing is fine IMO I don't c how that would stop you from driving your prize cars
the oil thingy is fine also
um the used car section isn't that bad to me b'cuz most of the cars found in the used lot I see everyday where I live like the levins and trueno's BZR's so that's kinda good.

I guess polyphony iz a bit biased as they are a japanese company as hal2000 mentioned but on the same note in my opinoin american muscle's are garbage they always have these massive engines in the 4 & 5 litre range with 300+ HP SURE they can beat most japanese cars bone stock in a straight line but in terms of handlin most of the muscles suck however I still would like to see some more muscle cars so I can use my japanese cars and beat their asses It's just hella funny when I have say an Toyota Caldina GT-T with the 2.0litre 3SGTE fully turboed out runnin against the dumb V8's & V10's and completely anihalating them it's just too funny LOL like the vid I saw of a tiny pulsar with a SR20DET completely beating the sh*t out of a viper with an 8.0litre V10 if i remember correctly it's just funny as hell.

O yeah don't forget online play we need some online play
If NISMO means NIssan MOtorsports then does HOMO mean HOnda MOtorsports?

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Posted 12/24/2005 4:24 PM Post a reply Quote this post View Kerr's info
Good feedback here guys.

Scuzzy - Just noticed your sig - hilarious!
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Updated 12/24/2005 5:02 PM Post a reply Quote this post View NSXType-R's info
I agree with all of the points stated but I think the carwash and the oil change is a good thing to make it more real. I don't know about you guys but I've been having trouble in 2 player mode in GT4 while using your own cars. The game seems to turn off the TCS and the ASM settings automatically for the cars. ASM I can live without but the TCS is important for high power cars. What gives? Is there any way to fix it? Also, you can't use the tires that you've bought in the game. For instance, if your Honda Civic Type-R has super soft tires, you can only use the3 stock tires instead of the racing tires. This takes out all the fun of racing the cars you've tuned. GT4's 2 player sucks this way at least until I can fix it. GT5 should have it fixed by that time though.

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Posted 12/24/2005 5:55 PM Post a reply Quote this post View Jason_Yuy's info
I'd like to see a more competitive aspect of the game, kinda like a semi-story mode. Where your opponents aren't just mindless AI, but are instead named and acculmate points and skill much like you. And so rivaries and teams can form as well.

Also, the B-spec mode should be further fleshened out, instead of controlling one driver, you should be able to manage a whole team, with pit crews and mechanics on your payroll. Alternatively, you should be able to use a B-spec driver as your teammate, so you can get more money if you win the "constructors" part of the race too. Sponsors should be included as well, so you can decorate your own cars with various stickers.

And bring back complex string dammit. The Nur is waaay to bumpy for test tuning a car.

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Updated 12/24/2005 6:20 PM Post a reply Quote this post View hal2000's info
A couple of more quick thoughts:

-How about the ability to change rearend gear ratios - I know, I know, you can tweek the transmission, but rearend gear ratios are another aspect that comes into play when racing... high ratios for short tracks or drag racing, low ratios for those long straights for topend speed.
-Competition for the drag strip, if you like the drag racing stuff... I really don't do the drag strip, just a thought.
-The ability to change or customize each cars paint job.

Just thinking...
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Posted 12/24/2005 9:09 PM Post a reply Quote this post View CWood's info
Jason- I agree with you. B-Spec could be a lot of fun with a little refinement and a more "managerial" approach. It'd make B-Spec more than just a "I just want my prize car and don't care about the race" feature.

Hal- I also agree with you (guess I'm just an agreeable guy today- must be the holidays). I've wished for a while now that I could just drop a different final drive gear into a car, rather than a whole FC transmission. It's much more "do-it-yourelf-"ish, and would allow you to retain the original number of gears (I'm a sucker for a 4-speed). I'd like to see a FC tranny that we can select the number of gears we have, too.

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Three words......
Posted 12/24/2005 11:04 PM Post a reply Quote this post View WebGuy's info
Damage, Damage, Damage !! Of anything to do with GT4, guys running 140mph into a 70mph corner and bouncing off pisses me off the most. Slam you off the road etc. What a cheat. Damage would make folks a little more honest. Even Yamauchi is thinking in this direction (see below link). Also go more towards like the Dodge SRT program type cars (or PVO as it used to be). You know, more street mods. I think they would sell millions if they put out individual factory cars on a plug in card, then sold parts in the game. huh? Oh well, my 2 cents are in, check the link below.



http://ps2.ign.com/articles/564/564826p1.html

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GT5
Posted 12/25/2005 3:58 AM Post a reply Quote this post View Kiss_my_Exhaust's info
-Damage would be nice, but it should mostly be cosemetic
-Smart Ai, the races are the same from the first time you play to the last time you play, you win and the rest of the field is pretty much the same as the start of the race
-Less Skylines, small lawnmower powered japanese hatchbacks, less useless cars in general
-Manufactures like Ferrari, Porsche, Lamborghini, and Maserati
-More non Japanese tuners like hennessey, Kleeman, Brabus, Techart, and Ligenfelter
-Realalistic tire life
-engine rebuild
-the ability to stick a turbo/ supercharger on pretty much any car (like in reall life), and the ability to do it after Na tune 1,2, or 3 (why can't you rebuild the engine and then stick a turbo on it?)
-Why can't you use the Caterham Super Seven for races? You should be able to use every car you can buy or win. If you want to race your Model T agaisnt some LeMans prototypes you should be able to
-more AMLS cars
-drag racing
-blown engines (shit happens at 280 mph)
-bring back complex string
When driven properly a 911 can do magical things...

I couldn't find the supercar of my dreams, so I made it~Ferdinand Porsche

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Posted 12/25/2005 10:47 AM Post a reply Quote this post View AriSuper's info
I never playd GT1(don't really want to),I started with GT2 and I was amazed the game "had mewhole"-since that day I've played 3 other games on ps(I'm not Lieing)The GT3 didn't offer much but it was a step up,but GT4 -no ,I don't thik so.What I want in GT5:
Less crapy Japanes cars(starlet,silvia s13,ZX300(z31)...),or any crapy car for that .
Cars like the Opel Calibra,VW Corrado,Escort Cosworth,Sierra Cosworth-cars that have a "soul" (I own a japanese car in real life and it has a mass produce feel.)
I mean I don'twant to drive a Fiat panda(anybody that does should shot trough his knees).I wan different tuner setups (How can an amuse GTR be the same as an HKS gtr).
I want Nurburgring wet,complex string,I want the change of day and nigth and I want Racing Modiffication as in GT2.
I love the GT4 it's the best game you can play but i'd like to think that games are developed by some loony that lost his hair whilel doing it, I need to feel that someone gave a part of his soul makeing it, and the GT4 ,it joust isn't like that,it feels like anything japanese ,it feels like it was made to sell-not to be fun!
I hope they'll fix it in GT5 Ninja Master Ninja Master
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Posted 12/25/2005 1:17 PM Post a reply Quote this post View Chief_Mojo_Rising's info
This should be fun. Santa, I would like...

-Better and adjustable AI (like GTR for PC)

-Interior vehicle view. It could even be a generic ,one cockpit fits all kinda thing. As long as I get to sit IN the car, not ON it or BEHIND it. How can you call yourself the "Ultimate Driving Simulator", if you aren't even IN the car?

-full grids

-A real "race weekend." Like, you join a race or series and they have a time schedule for Fri Practice, Sat Qual, and Sun race.( have an option to skip, for the lazy people out there) Have timed Prac and Qual and a lap time board in realtime for all drivers in the race/series. this would give a better sense of mood and realism. (and again, check out GTR for PC or Sonys own formula one game back in 2001 or so. (good game)

-vehicle damage (including trans, engine, suspension, etc)

-less duplicate cars. we don't need 12 different names for the EXACT same R34 skyline. I love skylines, but give me a break.

-Manufactures like Ferrari, Porsche, Lamborghini, and Maserati

-more real life tracks. I enjoyed the ammount in GT4, but there can always be more.

-for the makes that have only 1 or 2 cars, give them the sporty model, not the grocery getter models. (Volvo: S60 2.4L FWD. Come on. I want the S60R AWD sport sedan with 300 hp @ 6,000 RPM and 295 ft lbs from 1,950 - 5,250 RPM) That car would be much more fun.

-More euro and american tuners. like Dinan(BMW), Evolve(Volvo), DiabloSport(Ford,GM,Dodge)

-Engine rebuild and ENGINE SWAPS. As long as it will fit, it should be able to be done. (at a price)

-Bring back Hp restrictions and add weight restrictions, and make them more strict.

-more management in B-spec, as stated below, or above...whatever.

-no puting parts on car that shouldnt be there. (cars with no CPU shouldnt get chip upgrades)

-easier Navigation. should have a single button to bring you to the map from the deepest darkest parts of the game. you have to hit back like 7 times from some places, and each toime it has to load. bleh.

- ACTUAL race series. I know this is probrably a license issue, I had to put it.

-revamp A-spec point issuing, and YES PLEASE display the points you will recieve BEFORE you join the race. some races you can get 200 points, no problem, and 60 pts for others, the lead car would leave everyone in his dust. WTF?

-Better tire physics.

-Please don't get rid of used cars, as was stated earlier. Anything that is not within the last couple of years should be in the used car section. Classic Car auctions would be cool too.

-Stop trying to trick people by saying there is a certain number of american cars, only to sneakily slip japanese cars in there to get the american car numbers up. Altezza/IS200(J). come on. I know theres more. All those acura, infiniti, scion and whatever are just japanese cars built over here anyways, so the japanese to all other car ratio is like, 500 or more to 200.

- More dirt and snow courses, and how about some point-to-points? (That would be nice. I want PIKES PEAK back)

I have to stop now. I could go on forever. Merry Christmas to all.
[b:a346f58b77][color=blue:a346f58b77]Mojo[/color:a346f58b77][/b:a346f58b77]

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music
Posted 12/26/2005 1:10 AM Post a reply Quote this post View TheEDGE's info
Hope for a possibility to load my personnal music, i.e Mp3 etc.

dont remove the photo menu, i love that part

more tracks

enhance Diary, showing total race time, track name, and the possibility of quick sorting menu like going on a specific day.

possibility of upgrading car mods even if youre inside the practice track, no need to go out and go back to dealer shop, what a waste of time.

posibility to save data on USB device, such as replays
........first you have to finish, to finish first..........

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music
Posted 12/26/2005 1:15 AM Post a reply Quote this post View TheEDGE's info
Hope for a possibility to load my personnal music, i.e Mp3 etc.

dont remove the photo menu, i love that part

more tracks

enhance Diary, showing total race time, track name, and the possibility of quick sorting menu like going on a specific day.

possibility of upgrading car mods even if youre inside the practice track, no need to go out and go back to dealer shop, what a waste of time.

posibility to save data on USB device, such as replays
........first you have to finish, to finish first..........

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Posted 12/26/2005 8:39 AM Post a reply Quote this post View zeratul's info
I think we can forget getting Porche, Ferarri and Lamborghini because those manufacturers have allready sold licences to EA.

The problem with the Cateram is that it is an open car so I think the old PS2 just can't cope with the fully animated driver in a race, that's why all roadsetrs drive with the top up when racing and with the top down whan tuning/time trials.

One more thing I would like is for PD to finaly get the sound of the American V8's right.

Greetz Zeratul.
Fast is on the edge of control.


GT4 at 99.4% guess where I'm stuck at?

PSN: Meagashira

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Posted 12/26/2005 1:04 PM Post a reply Quote this post View zeratul's info
@ Kerr,

I don't know what happened but I never intended to post my last post 5 times, if you want you can delete them.

Sorry for the inconviniance Zeratul.
Fast is on the edge of control.


GT4 at 99.4% guess where I'm stuck at?

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In the future
Posted 12/26/2005 2:30 PM Post a reply Quote this post View bigend's info
What I would like to see, maybe not in GT5 but in a future edtion is to be able to race round the streets of my home town or any town for that matter ,What a blast that would be. This would be achieved by either downloading maps or buying data CD with maps on ,then you would put in start and finish positions and race conditions .After that you would race.After all how many of would like to race round our own streets. Smile

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Updated 12/27/2005 9:58 AM Post a reply Quote this post View Vimana's info
Great feedback guys. So i will try not to be repeating on some great opinions already written and add a few my self. GT-5 needs a much more over all competitive field from 15 to 20 cars.

Each AI car capable of winning the race. This has been a big short coming of all Gran Turismo games. 9 times out of 10 your only racing against 1 car for the win with no competitors to be seen for miles in your rear view mirror.

A good example from GT-4 is in Extreme-Polyphony Digital Cup you race against Integra Type R, Prelude Type SH ect.. and they throw in a Ford GT, What's up with that??.

There was many aspects of GT-3 that I thought was much better. For example I had 8 memory cars for GT-3, 2 for Simulation mode and 6 memory cards with 200 cars each tuned with Veridical setups that could be loaded in Arcade mode. So I could race any car at any track for as many laps as I wanted.

GT-4 has (family circle) but for only 2 laps so you have to tune your car to be much faster that the AI cars to win. Not much fun. I wished they could have added an option for the amount of laps you could run in family circle also.

I think take away Dirt racing and make it into its own game. Give us more tracks and venues to race on, it seems you can only take your car to a few different events.

And I think many hours of programing was waisted on cars that few will ever be racing in the game with many GREAT cars left out of the loop. Polyphony sure has no respect for Ford thats for sure. And many other Great cars that was mentions in previous posts.

Also to be able to purchase ground effects kits for each car. And lose the Missions, let us just tune and go racing.

I would like to second on Cwood, hal2000, Chief_Mojo_Rising and others or I will have to turn this post into a novel.

KERR GREAT JOB WITH THIS IDEA, I would only hope that all these posts would be pasted with superglue all over Polyphony Digitals walls.
See a picture of the real Vimana Plug (positive mold) http://www.tunnelcarconcepts.com
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